Video music games
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Information for Authority record
Other Identifiers
Wikidata:
Q584105
Library of congress:
sh2016000559
Sources of Information
- Work cat: 2015048052: Music video games, 2016:ecip galley, (games such as those from the Rock Band (Harmonix) and Guitar Hero (Harmonix) series are certainly considered to be music video games, but many other games in this genre are not as cut-and-dry. Broadly defined, music video games are those in which the formal elements of the game (rules, rhetoric, dynamics, etc.) are musical in nature. This musicality is apparent when the most meaningful interaction with the game is musical; for example, players interact with rhythm games such as Guitar Hero or Rock Band by pressing a colored buttons in rhythm to the music heard. Nonetheless, there are also puzzle games, racing games, and "endless runners" that are just as musical; Beyond the physical, haptic interfaces of the game, music video games feature various forms of interactivity that divide this genre further into subgenres. These forms of interactivity can be boiled down simply to matching, making, mixing, and metonymy)
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Wikipedia description:
A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with puzzle games due to their common use of "rhythmically generated puzzles". Music video games are distinct from purely audio games (e.g. the 1997 Sega Saturn release Real Sound: Kaze no Regret) in that they feature a visual feedback, to lead the player through the game's soundtrack, although eidetic music games can fall under both categories.
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